ShipLord


ShipLord is a space avoid-er mixed with interesting boss fights and breathtaking visuals, with a reward system to take your skill to another lvl.



ShipLord is a survival game based on an asteroid dodging mechanics and energy collection, combined with interactive boss fights. The main goal of the game is to survive a specific period of time, collect as much energy as possible, so you can progress further into the vast and fully unique space.



LEVELS

  • unique boss fights with different difficulty levels and advance mechanics
  • complete different asteroid levels to unlock new boss levels

REWARDS

  • medal based system that awards you with upgrades, medal system ranges from wood to diamond
  • completing a game on harder difficulty level rewards you with more upgrade points and rewards

ABILITIES

  • player can use 3 different abilities, shield, energy tractor and force field to help him in critical situation

UPGRADES

  • there is over 100 available upgrade points, which you can use to upgrade:
    • decrease shield cool down time
    • increase shield duration time
    • decrease force field cool down time
    • increase force field duration time
    • decrease energy spawn time
    • decrease energy collection time

UNLOCKABLES

  • you can unlock levels, boss fights, ships and upgrades

GUI - OPTIONS AND CONTROLS

  • advanced GUI with customizable preferences which include controls, graphics and audio

GRAPHICS

  • amazing space graphics
  • high resolution planets
  • over 100 different asteroid models with different textures

Steam Keys for Free


Comments



ADVERTISING

News

Posted on 14 July 2017 | 11:25 pm
Slash It Ultimate released!
Posted on 6 May 2016 | 10:51 am
Minor update
Posted on 4 May 2016 | 11:11 am
Mouse support
Posted on 8 March 2016 | 10:42 am
Player movement updated and asteroid glitch fix
Posted on 3 March 2016 | 1:45 pm
Linux crash fix and big performance improvement
Posted on 9 February 2016 | 12:47 pm
Mac OS support, performance improvement, big discount
Posted on 23 December 2015 | 5:35 pm
Global Leaderboard
Posted on 19 December 2015 | 6:22 pm
Major Update
Posted on 9 December 2015 | 10:50 am
Fixed controller
Posted on 8 December 2015 | 4:58 pm
Controller analog support and balancing changes